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Shattered Planet
 Sound Engineer Required
24 Mar 2007 - 16:03 by xEROhOUR Join The Team | comments (122)
A forward thinking Sound Engineer who can work with a Team and be pro-active with the creation of ambient sound effects for our future Maps is required.
Ideally you would have worked on a game previously creating effects and even better if you have worked on a Battlefield mod in a sound capacity.
+ Liaise with Mappers about unique Sounds.
+ Ascertain what resources are required.
+ Communicating with Lead Sound prior to creation.
+ Must be conversant with processes required.
+ Previous work with implementing Ambient sounds or creating sounds in a game is a must.
+ Must be pro-active.
+ Must have a copy of BF2142.
+ YOU MUST INCLUDE SAMPLES.
This role is very specific so please don't apply if you have no knowledge of creating ambient effects. Also do not apply if you cannot send samples we will not look at your application.

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