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Introducing the AT-AT Walker Cockpit |
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| Greetings Troopers!
To give you a guys a break from the NIC Campaign battle reports, we thought it was high time we gave you another development related news update.
The first half of the year has proven quite busy for the majority of the development team members of First Strike, resulting in a quite slow level of progress up to this point, but with the Summer comes additional dev team members who have been away, and the opportunity to really get stuck in and get some work done. So our aim is to really chip away at the remaining tasks on Hoth and finally bring this complex map to fruition.
One of the key if not essential elements that needs to be perfected for any Battle of Hoth map are of course the iconic AT-AT Walkers, and progress continues in this area. We are really looking forward to showing you these bad boys fully functional and in game. They are in there, but additional polish is needed such as perfecting the walk animation, developing the weapons they will make use of, and of course coming up with a solution for the classic Snowspeeder vs. AT-AT takedown. All exciting things that will help bring us one step closer to releasing an incomparable Battle of Hoth experience.
With today's update we'd like to reveal to you the finalised interior of the AT-AT Walker cockpit, and the view you'll be treated to as the Walker commander. Attention to detail as always has been key, and we have endeavoured to produce the best in game representation of this environment. Other interior elements will include a crew bay in which Imperial Snowtroopers can await deployment before zip-lining to the icy tundra below. This is an exciting time as we charge ever closer (like a stomping Imperial Walker) towards our goal, that being the release of the best possible Battle of Hoth experience we can deliver to you.
The last two images will allow a side by side comparison between our model and the movie version.
Enjoy.

 
Finally, we are always on the look out for new talent who may wish to aid us in our pursuit of the perfect Star Wars gaming experience. If you feel you have talent and suitable experience in modelling, texturing or coding we'd be happy to talk to you about a position on the First Strike Development Team. Just follow the link and fill out the form provided:
FSmod Recruitment
Until next time then.
See you out there troopers!
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