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DEV DIARY #16 - YoshiBoy |
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| Hi all,
My name is Daniel “Yoshiboy” Holden. I’m 17, from London in the UK and reasonably recently I signed up to First Strike as a texture artist.
I actually know lots of these guys from way back. Galactic conquest was the first mod I ever played and the first thing that got me into modding. Quite late in GC’s development I got a place as an alpha tester which was great fun and once GC finished I went my way and spent some time making mods elsewhere and for lots of other platforms. I’ve always been following FS and after I finished one of my projects I decided it was about time to start on something using more recent graphics and development techniques to keep myself on the ball. First Strike was the perfect thing.
I still can’t really get used to it. It is pretty weird to be working with some of my modding heroes from GC. Although it is great to be working with lots of new guys who are really brilliant and friendly, it certainly was a warm welcome onto the mod. It is great to be working on something this large with all these guys who are so talented.

I had a little BF2 modding experience so the guys threw me in at the deep end and I worked quite a lot on skinning Mos Espa. This was a learning experience and it is great now because they have started to give me some of the more exciting models to skin like the Y-Wing and the Nebulon B. I also should thank Rybot and Jay for these, Jay for tweaking the model and texture of the Y-wing and Rybot for making the capital ship textures, without those two the models wouldn't be nearly as sublime.
Hopefully in the future I can get into real game development and I’ve no doubt that FS should act as a good launch pad – I’m doing better graphics now than I ever have and I’ve learnt such a lot in a small amount of time. Anyway, as Woody keeps pointing out I still need to get a copy of BF2142 (is it healthy getting more pleasure out of developing than playing?) and once I’ve done that I’ll hope to see you on the battlefield!
Thanks,
Yoshiboy | |
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